Map parsing
This commit is contained in:
@@ -0,0 +1,4 @@
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|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,34,34,34,27,0,0,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,0,25,34,34,34,34,34,27,0,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,25,34,34,34,34,34,34,34,27,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,33,34,34,34,34,34,34,34,35,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,33,34,34,34,34,34,34,34,35,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,41,34,34,34,34,34,34,34,43,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,0,33,34,34,34,34,34,43,0,0,0,0,0,0,0,0,60,
|
||||
62,0,0,81,82,83,0,0,0,0,0,0,0,0,33,34,34,34,34,43,0,0,0,0,0,0,0,0,0,60,
|
||||
62,0,0,89,90,91,0,0,0,0,0,0,0,0,41,42,42,42,43,0,0,0,0,0,0,0,0,0,0,60,
|
||||
62,0,0,97,98,99,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,
|
||||
62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,
|
||||
56,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,55
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="3" name="Слой тайлов 3" width="30" height="20">
|
||||
<data encoding="csv">
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,7,0,0,0,7,0,7,0,7,0,7,0,0,0,7,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,7,0,7,0,0,0,7,7,0,7,0,0,7,7,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,7,0,0,0,0,0,7,0,7,0,7,0,7,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,7,0,7,0,0,0,7,0,0,7,7,0,0,7,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,7,0,0,0,7,0,7,0,0,0,7,0,0,0,7,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
@@ -1,5 +1,6 @@
|
||||
package main
|
||||
|
||||
import "base:runtime"
|
||||
import hm "core:container/handle_map"
|
||||
import "core:fmt"
|
||||
import rl "vendor:raylib"
|
||||
@@ -34,6 +35,8 @@ create_scene :: proc() -> Scene {
|
||||
offset = rl.Vector2{SCREEN_W / 2, SCREEN_H / 2},
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
// _ = hm.add(
|
||||
// &scene.enemies,
|
||||
// Enemy {
|
||||
@@ -72,7 +75,7 @@ draw_scene :: proc(scene: ^Scene) {
|
||||
0,
|
||||
0,
|
||||
cast(f32)scene.map_tex.texture.width,
|
||||
cast(f32)scene.map_tex.texture.height,
|
||||
-cast(f32)scene.map_tex.texture.height, // FIX: flip Y axis
|
||||
},
|
||||
rl.Rectangle {
|
||||
0,
|
||||
@@ -107,33 +110,14 @@ draw_scene :: proc(scene: ^Scene) {
|
||||
rl.EndMode2D()
|
||||
}
|
||||
|
||||
render_map :: proc(atlas: ^Atlas) -> rl.RenderTexture2D {
|
||||
map_data := [16][16]i32 {
|
||||
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10},
|
||||
{16, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 18},
|
||||
}
|
||||
width := i32(atlas.tile_size.x) * 16
|
||||
height := i32(atlas.tile_size.y) * 16
|
||||
tex := rl.LoadRenderTexture(width, height)
|
||||
render_map :: proc(atlas: ^Atlas, map_data: Map) -> rl.RenderTexture2D {
|
||||
tex := rl.LoadRenderTexture(map_data.width * 16, map_data.height * 16)
|
||||
rl.BeginTextureMode(tex)
|
||||
for row, i in map_data {
|
||||
for col, j in row {
|
||||
offset := get_offset(atlas, col)
|
||||
fmt.printf("offset: %v, frame: %v\n", offset, col)
|
||||
for layer in map_data.layers {
|
||||
for row_data, row in layer.data {
|
||||
for tile_id, col in row_data {
|
||||
offset, empty := get_offset(atlas, tile_id)
|
||||
if empty do continue
|
||||
rl.DrawTexturePro(
|
||||
atlas^.tex,
|
||||
rl.Rectangle {
|
||||
@@ -143,8 +127,8 @@ render_map :: proc(atlas: ^Atlas) -> rl.RenderTexture2D {
|
||||
atlas.tile_size.y,
|
||||
},
|
||||
rl.Rectangle {
|
||||
f32(j) * atlas.tile_size.x,
|
||||
f32(i) * atlas.tile_size.y,
|
||||
f32(col) * atlas.tile_size.x,
|
||||
f32(row) * atlas.tile_size.y,
|
||||
atlas.tile_size.x,
|
||||
atlas.tile_size.y,
|
||||
},
|
||||
@@ -154,6 +138,7 @@ render_map :: proc(atlas: ^Atlas) -> rl.RenderTexture2D {
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
rl.EndTextureMode()
|
||||
return tex
|
||||
}
|
||||
@@ -183,9 +168,21 @@ main :: proc() {
|
||||
defer rl.CloseWindow()
|
||||
rl.SetTargetFPS(60)
|
||||
|
||||
|
||||
arena: runtime.Arena
|
||||
defer runtime.arena_destroy(&arena)
|
||||
|
||||
arena_alloc := runtime.arena_allocator(&arena)
|
||||
|
||||
map_data, err := load_map(
|
||||
"./Tiled/безымянный.json",
|
||||
arena_alloc,
|
||||
)
|
||||
if err.type != .None do fmt.println(err.msg)
|
||||
|
||||
//WARN: Add a destructor to free (handlemap dangling)
|
||||
scene := create_scene()
|
||||
scene.map_tex = render_map(&scene.atlas)
|
||||
scene.map_tex = render_map(&scene.atlas, map_data)
|
||||
|
||||
for !rl.WindowShouldClose() {
|
||||
dt := rl.GetFrameTime()
|
||||
|
||||
@@ -51,7 +51,8 @@ load_atlas :: proc() -> Atlas {
|
||||
|
||||
|
||||
draw_tile :: proc(tile: Tile) {
|
||||
offset := get_offset(tile.atlas, tile.frame)
|
||||
offset, empty := get_offset(tile.atlas, tile.frame)
|
||||
if empty do return
|
||||
rl.DrawTexturePro(
|
||||
tile.atlas^.tex,
|
||||
rl.Rectangle {
|
||||
@@ -73,13 +74,24 @@ draw_tile :: proc(tile: Tile) {
|
||||
)
|
||||
}
|
||||
|
||||
get_offset :: proc(atlas: ^Atlas, f: i32) -> rl.Vector2 {
|
||||
get_offset :: proc(
|
||||
atlas: ^Atlas,
|
||||
f: i32,
|
||||
) -> (
|
||||
offset: rl.Vector2,
|
||||
empty: bool,
|
||||
) {
|
||||
|
||||
col := f % atlas.cols
|
||||
row := f / atlas.cols
|
||||
if f == 0 do return {}, true
|
||||
|
||||
return rl.Vector2 {
|
||||
col := (f - 1) % atlas.cols
|
||||
row := (f - 1) / atlas.cols
|
||||
|
||||
|
||||
offset = rl.Vector2 {
|
||||
f32(col) * atlas.tile_size.x,
|
||||
f32(row) * atlas.tile_size.y,
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
@@ -0,0 +1,139 @@
|
||||
package main
|
||||
|
||||
import "base:runtime"
|
||||
import "core:encoding/json"
|
||||
import "core:fmt"
|
||||
import "core:os"
|
||||
|
||||
Map_File :: struct {
|
||||
compression_level: int `json:"compressionlevel"`,
|
||||
height: int `json:"height"`,
|
||||
infinite: bool `json:"infinite"`,
|
||||
layers: []Layer `json:"layers"`,
|
||||
next_layer_id: int `json:"nextlayerid"`,
|
||||
next_object_id: int `json:"nextobjectid"`,
|
||||
orientation: string `json:"orientation"`,
|
||||
render_order: string `json:"renderorder"`,
|
||||
tiled_version: string `json:"tiledversion"`,
|
||||
tile_height: int `json:"tileheight"`,
|
||||
tile_sets: []Tileset `json:"tilesets"`,
|
||||
tile_width: int `json:"tilewidth"`,
|
||||
type: string `json:"type"`,
|
||||
version: string `json:"version"`,
|
||||
width: int `json:"width"`,
|
||||
}
|
||||
|
||||
Layer :: struct {
|
||||
data: []int `json:"data"`,
|
||||
height: int `json:"height"`,
|
||||
id: int `json:"id"`,
|
||||
name: string `json:"name"`,
|
||||
opacity: f32 `json:"opacity"`,
|
||||
type: string `json:"type"`,
|
||||
visible: bool `json:"visible"`,
|
||||
width: int `json:"width"`,
|
||||
x: int `json:"x"`,
|
||||
y: int `json:"y"`,
|
||||
}
|
||||
|
||||
Tileset :: struct {
|
||||
first_gid: int `json:"firstgid"`,
|
||||
source: string `json:"source"`,
|
||||
}
|
||||
|
||||
Map_Load_Error_Type :: enum {
|
||||
None,
|
||||
Err_Loading_File,
|
||||
Err_Unmarshal,
|
||||
}
|
||||
|
||||
Map_Load_Error :: struct {
|
||||
type: Map_Load_Error_Type,
|
||||
msg: string,
|
||||
}
|
||||
|
||||
Map :: struct {
|
||||
width: i32,
|
||||
height: i32,
|
||||
layers: []Layer_Data,
|
||||
}
|
||||
|
||||
Layer_Data :: struct {
|
||||
data: [][]i32,
|
||||
}
|
||||
|
||||
load_map :: proc(
|
||||
path: string,
|
||||
allocator: runtime.Allocator,
|
||||
) -> (
|
||||
map_out: Map,
|
||||
err: Map_Load_Error,
|
||||
) {
|
||||
|
||||
context.allocator = allocator
|
||||
|
||||
cfg_data, os_err := os.read_entire_file(path, context.allocator)
|
||||
if os_err != os.General_Error.None {
|
||||
return {}, Map_Load_Error{type = .Err_Loading_File, msg = fmt.aprintf("Error reading file: %v (%v)", path, os_err)}
|
||||
}
|
||||
|
||||
unm_map: Map_File
|
||||
unm_err := json.unmarshal(cfg_data, &unm_map)
|
||||
if unm_err != nil {
|
||||
return {}, Map_Load_Error{type = .Err_Unmarshal, msg = fmt.aprintf("Error unmarshalling file: %v (%v)\nOnly Tiled version 1.11.2 is supported", path, unm_err)}
|
||||
}
|
||||
|
||||
assert(!unm_map.infinite, "Infinite maps are not supported")
|
||||
assert(
|
||||
unm_map.orientation == "orthogonal",
|
||||
"Only orthogonal maps are supported",
|
||||
)
|
||||
assert(
|
||||
unm_map.render_order == "right-down",
|
||||
"Only right-down maps are supported",
|
||||
)
|
||||
assert(
|
||||
unm_map.tile_height == 16 && unm_map.tile_width == 16,
|
||||
"Only 16x16 tiles are supported",
|
||||
)
|
||||
|
||||
|
||||
if len(unm_map.layers) == 0 {
|
||||
return {}, Map_Load_Error{type = .Err_Unmarshal, msg = fmt.aprintf("No layers found in file: %v", path)}
|
||||
}
|
||||
if len(unm_map.tile_sets) == 0 {
|
||||
return {}, Map_Load_Error{type = .Err_Unmarshal, msg = fmt.aprintf("No tilesets found in file: %v", path)}
|
||||
}
|
||||
for layer in unm_map.layers {
|
||||
assert(
|
||||
layer.type == "tilelayer",
|
||||
"Only layers with type 'tilelayer' are supported",
|
||||
)
|
||||
}
|
||||
|
||||
map_out.width = i32(unm_map.width)
|
||||
map_out.height = i32(unm_map.height)
|
||||
|
||||
|
||||
map_out.layers = make([]Layer_Data, len(unm_map.layers))
|
||||
for &out, li in map_out.layers {
|
||||
src := unm_map.layers[li]
|
||||
out.data = make([][]i32, src.height)
|
||||
for row in 0 ..< src.height {
|
||||
out.data[row] = make([]i32, src.width)
|
||||
for col in 0 ..< src.width {
|
||||
out.data[row][col] = i32(src.data[row * src.width + col])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// for layer in unm_map.layers {
|
||||
// for tile, tile_id in layer.data {
|
||||
// map_out.data[tile_id / layer.width][tile_id % layer.width] = i32(
|
||||
// tile,
|
||||
// )
|
||||
// }
|
||||
// }
|
||||
|
||||
return
|
||||
}
|
||||
Reference in New Issue
Block a user